Sdlmame V0.143 For Mac

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Sdlmame V0.143 For Mac Average ratng: 5,0/10 3333 votes

Stable Releases

Emulation News, Emulator Download Database, Game and Hardware Reviews, Forum, Translations, Savestates, Weblinks, Pokemon, FAQs, SNES, C64, Commodore, Nintendo 64. Download MAME ROMS to play on your pc, mac or mobile device using an emulator.

Latest Stable Release: v0.9.11
Stable releases are designed to have consistent stability, performance, and usability. The latest stable release is the best choice for the vast majority of users.

Note for Windows users: DeSmuME depends on the Visual C++ 2010 Runtime DLLs. If you are unsure if these DLLs are already installed, download and run the following installer before running DeSmuME:
Download Prerequisite Installer

  • DeSmuME v0.9.11 Binaries for Windows
  • DeSmuME v0.9.11 Binaries for Macintosh
  • DeSmuME v0.9.11 Source Code for Other Platforms

Other DeSmuME Releases

If you need an older release, or if you are a developer that requires a special development build, then you can download these and more at:
https://sourceforge.net/projects/desmume/files/desmume/

Interim Builds

Interim builds include the latest and greatest features that the DeSmuME team is currently working on. The interim builds are likely to have all sorts of bugs and regressions, and therefore have no guarantee about their stability, performance, or usability. Use nightly builds at your own risk!

If you do find a bug, then please report the issue at:
https://github.com/TASVideos/desmume/issues

Official Autobuilds

Click “Jobs”, pick a platform, then click Artifacts and download the executable.

For the autobuild, you will need the microsoft visual c++ runtime from https://www.microsoft.com/en-us/download/details.aspx?id=52685

Official Nightly Builds

These are not automated builds, and as such, we cannot guarantee the availability for every build revision.

  • 2019/03/18 – git#be2735b
  • 2019/03/10 – git#fe9541b
  • 2019/02/06 – git#4281747
  • 2019/01/29 – git#e4ec1d63
  • 2019/01/23 – git#e06d11f
  • 2019/01/21 – git#4cd19ce
  • 2019/01/17 - git#02cd950
  • 2019/01/10 – git#f5d90a7
  • 2019/01/09 – git#4a13a03
  • 2018/12/26 – git#c1357c1
  • 2018/12/18 – git#5895248
  • 2018/12/12 – git#2c6a5f9
  • 2018/12/01 – git#c3614a7
  • 2018/11/30 – git#9a53e8b
  • 2018/11/23 – git#1f9b9e0
  • 2018/11/21 – git#d410b5c
  • 2018/11/17 – git#91526e6
  • 2018/10/31 – git#8944328
  • 2018/10/28 – git#1c36705
  • 2018/09/26 – git#e6b3dfd
  • 2018/09/15 – git#1767651
  • 2018/08/30 – git#c8ef38a
  • 2018/08/28 – git#b3a352a
  • 2018/08/24 – git#77e05eb
  • 2018/08/23 – git#5d384f9
  • 2018/08/16 – git#6fa6467
  • 2018/08/15 – git#c9a405e
  • 2018/08/10 – git#6797f00
  • 2018/08/01 – git#36ee247
  • 2018/07/30 – git#637ad2a
  • 2018/07/25 – git#1e0e7f5
  • 2018/07/21 – git#fe851aa
  • 2018/07/13 – git#6fd2336
  • 2018/06/29 – git#490c7e9
  • 2018/04/18 – git#9c12846
  • 2018/03/04 – git#92924db
  • 2018/03/03 – git#8fb0d6d
  • 2018/03/02 – git#e825cdd
  • 2018/03/01 – git#db1a19a
  • 2018/02/25 – git#cbe4717
  • 2018/02/12 – git#ab18de0
  • 2018/02/04 – git#d1dcbb82
  • 2018/02/03 – git#9ee7cd8e
  • 2017/12/19 – git#f2f3680
  • 2017/11/29 – git#66e8a956
  • 2017/11/20 – git#48fee8d5
  • 2017/11/10 – git#109dd6f
  • 2017/10/20 – git#d939459
  • 2017/10/13 – git#73b5074
  • 2017/10/10 – git#47a7194
  • 2017/10/06 – git#c6a5740
  • 2017/10/04 – git#f4c01c4
  • 2017/09/30 – git#059ea51
  • 2017/09/23 – git#70c69a4
  • 2017/09/22 – git#1742114
  • 2017/09/19 – git#aa04c8f
  • 2017/09/19 – git#830dd0d
  • 2017/09/01 - git#f67f959
  • 2017/08/26 – git#2379dc1
  • 2017/08/25 - git#e6d5a8f
  • 2017/08/24 – git#823e9ed
  • 2017/08/19 - git#f02210b
  • 2017/08/17 – git#bf120f3
  • 2017/08/14 – git#7487bf2
  • 2017/08/04 – git#3b354a0
  • 2017/07/31 – git#7a018eb
  • 2017/07/29 - git#917475b
  • 2017/07/24 - git#062c0ad
  • 2017/07/22 – git#12a0c86
  • 2017/07/21 - git#1b483d2
  • 2017/07/21 – git#624dd57
  • 2017/07/20 – git#80a4c3f
  • 2017/07/19 – git#5c6fcb0
  • 2017/07/18 – git#c3bce87
  • 2017/07/18 – git#e7f1737
  • 2017/07/15 – git#eaa5210
  • 2017/07/08 - git#63b232c
  • 2017/07/01 – git#c37e892
  • 2017/03/01 - git#1e96e73
  • 2017/02/22 – git#8dd7c9b
  • 2017/02/20 - git#1cc22ae
  • 2017/02/10 - git#72fa455
  • 2017/02/01 – git#64d58b9
  • 2017/01/15 - git#25c0232
  • 2016/12/31 - git#207a3b2
  • 2016/12/30 - git#cf8f021
  • 2016/12/28 - git#ae37e12
  • 2016/12/23 - git#922a7ac
  • 2016/12/22 - git#7b13501
  • 2016/12/16 – git#49309fb
  • 2016/12/14 - git#e6b352c
  • 2016/12/10 – git#1787081
  • 2016/12/08 – git#36b192a
  • 2016/12/05 - git#3b92f41
  • 2016/12/04 - git#65d7568
  • 2016/12/02 - git#ac69f1e
  • 2016/12/02 - git#8821e7b
  • 2016/11/27 - git#b82f42d
  • 2016/11/26 – git#41b9e16
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DeSmuME X432R

Adobe premiere for mac os x 10.6.8. The mysterious Japanese X432R fork also includes the ability to increase the internal 3D resolution like our own nightly builds, but the 3D resolution is limited only to 2x, 3x, or 4x the native size. However, X432R has some frontend features that may be useful for some users. It is available only for Windows 32-bit x86 and Windows 64-bit x86-64.

You can find DeSmuME X432R from here:
http://shikaver01.webcrow.jp/